Granularity — how big is a skill?

Cut skills too big and people stall on them for a year; too small and the forest becomes confetti. The method uses a single rule of thumb:

Progressing a skill by one step should take roughly a month, up to about three.

That's the whole rule. It gives you two tests:

When in doubt, aim bigger. A broad skill has a natural escape hatch: it gets separated into levels, and each level behaves like its own step. An over-split skill has no such rescue — you just end up with twelve checkboxes where one honest skill should be.

The month-to-three-months window isn't arbitrary. It matches the method's rhythm elsewhere: individual progress is reviewed roughly monthly, so a well-cut skill visibly moves within one or two check-ins. Progress you can see on that cadence is what keeps people engaged; a map where nothing ever changes is a map people stop reading.


Revision #3
Created 2026-07-08 16:08:43 UTC by Admin
Updated 2026-07-08 16:37:43 UTC by Admin